Character · Environment · Prop
BUBBLES OF MEMORIES
2026 Personal Project 3D Modeling · Sculpting · Texturing
Project overview
Bubbles of Memories is an independent game project developed by Oneiric Factory, a small team of artists and developers focused on creating atmospheric and narrative-driven experiences.
For the project, I worked on the creation of several 3D assets and environment props, contributing primarily through modeling and, for many of them, also through texturing and material creation. The work ranges from smaller scene elements to more complex hero assets such as the Athanor, developed to support both the visual identity and storytelling of the game world.
This page collects some of the assets I have created for the project so far, showing their development from 3D modeling to the final textured result.
For the project, I worked on the creation of several 3D assets and environment props, contributing primarily through modeling and, for many of them, also through texturing and material creation. The work ranges from smaller scene elements to more complex hero assets such as the Athanor, developed to support both the visual identity and storytelling of the game world.
This page collects some of the assets I have created for the project so far, showing their development from 3D modeling to the final textured result.
Selected images5 frames
The Athanor
The Athanor is one of the main props I designed for Bubbles of Memories. I developed its concept and visual design, defining the overall shape, structure and alchemical-mechanical elements before translating the idea into the final 3D model.
The goal was to create a distinctive centerpiece for the alchemist’s environment, combining organic forms, machinery and handcrafted details while keeping the design consistent with the atmosphere of the game.
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